Bear with me, this will make sense in a minute…

It’s Gen Con, many, many years ago. It’s in Milwaukee still, which should tell you something. It’s early 90s, though I just can’t remember the specific year (I am terrible with that kind of thing, always remembering experiences, never really dates).

It’s my first Gen Con, though, and it’s alongside some of the most amazing people I’ve had the pleasure of meeting and working with – Steve Peterson, George MacDonald, Ray Greer, Bruce Harlick, and Rob Bell among them. I’ve just fully launched my career as a writer and game designer in the tabletop RPG industry, you see, and this was my chance to be at the Big Show with those who took a chance on me with a couple of books – High Tech Enemies and Champions Universe, in specific.

This was also the era of “The Big Blue Book,” the George Perez-covered Champions 4th Edition. I will forever have a permanent place, center-stage, in my heart-of-hearts for this game, and especially this edition (which, for me, will always remain the best version of the penultimate* superhero game of our hobby).

Thus, for me, Gen Con 50 represents Super Games Week! Five core superhero games, representing this incredible RPG genre that launched my career.

(*) – Yes, I have a thoroughly biased reason for saying it that way, which will become very clear in the months to come (unless you’re already following my Patreon).

Champions is simply the best super role-playing game ever created. It gives you complete control over every aspect of your superhero and your world. Champions is all that is needed to bring the four-color heroics of comic books to life. This contains the award winning HERO system rules, The Champions source book, as well as Campaign Book: everything necessary for instant heroic super team!

Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, much more
Please check out my Patreon and get involved directly with my next projects!

It seems only fitting to close out Fun With 5th Edition week with the latest release for Adventures in Middle-earth. The ultimate (and, dare I say, inevitable) marriage between D&D and one of its most influential inspirations is a rather exceptional example of bonding game to setting in a beautiful and effective way. This product represents an easy-access adventure, a number of ready-to-play characters, some lovely optional rules for a couple of the classes, and a set of pages that will make the Loremaster’s job significantly easier.

The Eaves of Mirkwood and Loremaster’s Screen is an invaluable accessory pack for the Loremaster, aimed to introduce players to Adventures in Middle-earth.

It contains: 

• The Eaves of Mirkwood: a 32-page adventure that makes a perfect introduction to Adventures in Middle-earth for new players, or a handy episode to drop into your existing campaign. The Company finds themselves setting out from Woodmen-town to travel through the Eaves of Mirkwood towards Lake-town. When the Journey goes awry they must draw swords in aid of a village beleaguered by the dreaded Greymuzzle Hob. Using cut down rules and offering lots of advice, Eaves of Mirkwood is a great starting point for your Adventures in Middle-earth. 

• The PDF version of the beautiful and functional four panel, heavyweight Loremaster’s Screen, featuring a collection of handy reference tables, broken into pages for the PDF, to keep your games flowing seamlessly on the other.

• Six pre-generated characters in a separate file. 

• A 2 page PDF file of suggested optional rules for the Warden and Scholar classes.

What you’ll need to play The Eaves of Mirkwood

• The 5e rules – these are available free online – or the hard copy player’s rules. 

• It would be extremely helpful to have access to the Adventures in Middle-earth Player’s Guide and Loremaster’s Guide. But Eaves of Mirkwood can be run without them.

• A passing knowledge of Middle-earth. You don’t need to be an expert, nor do the players. If you’ve seen the movies that will serve you well. If you’ve read the books so much the better. The more you know of  Middle-earth the more of its special atmosphere you can impart, but you do not need to be an expert.

About Adventures in Middle-earth

At last, you can officially play the world’s favourite RPG in Middle-earth! Offering Middle-earth specific classes, cultures and backgrounds, as well as new rules for Journeys, Audiences, Scenery in Combat, Corruption, and unique Middle-earth adversaries, Adventures in Middle-earth has been both a huge popular and critical success. With gorgeous artwork, and an adaptation that’s as faithful to the source material as it is possible to be, Adventures in Middle-earth is simply a must have purchase for 5e gamers.

Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, much more
Please check out my Patreon and get involved directly with my next projects!

We continue the Fun With 5th Edition Week with this gem from Fat Goblin Games. A compilation of Ismael Alvarez’s Sidebar columns dealing with enhanced versions of 5e mundane gear and its use, this also adds a bunch of new stuff to make it a fantastic supplement to any current-version D&D game.

Ismael Alvarez’ fantastic Sidebar columns explored the power and creativity of mundane 5th edition equipment. First there were weapons, then he talked about armor and finally equipment! Now those Sidebar’s have been compiled and enhanced in one complete volume! What do we mean when we say Amazing Weapons, Armor, and Equipment?

  • Mundane armors with qualities like Basher, Durable, Nimble, and more!
  • Quality Weapons that allow for Fine Edge, Protecting, Opportunistic, and Quick effects!
  • Quality Equipment that adds bonuses and other enhancements to your kits, packs, and packages!
  • Weapons Charms which give slightly magical properties to your weapons!

And much more!

Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, much more
Please check out my Patreon and get involved directly with my next projects!

Two of the excellent people I met at Albert Deschesne’s memorial were “Fritters” Tays and Martin Tays. Martin is an aspiring author with a new book coming out August 19th, and everything I’ve seen so far is very impressive. A fun, humorous science fiction romp, and I think folks are really going to enjoy helping help Martin kick is writing career into high gear.

To find out more, listen in on his interview on Krypton Radio’s Event Horizon this Saturday and Sunday at 4pm (Pacific). The interview will be available later as a podcast.

Seriously, I’ve had some fantastic conversations with this guy, and I think he’s going to impress you all!

It’s been almost 500 years since humanity first ventured into space, hopeful and eager to explore, to discover, to find alien civilizations and friends.

There was just one problem.

After exploring 22 star systems, we had found no other life. Not no other intelligent life, but no other life at all. Period. Eventually exploration just… stopped, because humans had more than enough room and not near enough hope.

And then one day there was a signal, one no one chose to believe was real. No one except one hopeful, sarcastic and professionally drunken 487 year old ex-spacer. He, his 42 year old girlfriend, and a group of friends too young to have given up on that hope, set out to steal a mothballed spaceship and go find the source.

Humor, intrigue, romance, inter-species warfare, and one hundred and twenty five thousand, three hundred and fourteen pair of shoes ensue.

And the universe, for humans, will change forever.

Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, much more
Please check out my Patreon and get involved directly with my next projects!

Today’s Fun With 5th Edition Pick takes the latest version of the “World’s Most Popular Roleplaying Game” into the stars in action-cinema style. It’s one of the most popular 5e-driven products on DriveThruRPG, so well worth a look for anyone who wants to see what the game looks like in a galaxy far, far away where no one has gone before.

Adventure at hyperspeed, smirking at the authorities along the way. Tramp around a hostile galaxy in a starship held together with spit and pluck. You’re a motley crew of misfits, gathered by chance, venting your frustrations through witty barbs and alien howls.  

Strap in, kid. We’re gunna burn across the sky ‘til the stars become lines.

HYPERLANES is the gaming technology that takes you there. We begin with all new Classes and Archetypes, reverse engineered from the basic building blocks of the D&D Player’s Handbook, but reprogrammed for scifi adventuring among the stars, integrating starship battle abilities from the ground up. We splice in all new Feats for cinematic action, systems for building alien species and robot chassis as Races, and iconic Backgrounds to add dimensionality to your spacer. 

We don’t stop there.  

We hook up a hard hitting chapter on armor clad soldiers, fringe-planet crime lords, and monstrous alien threats. We install a honed system for enabling memorable space battles, designed to send a chill up your spine as you blast hostile spacecraft out of the starry sky. We bury you in “magical items” recast as scientific marvels and scavenged technology from forgotten civilizations.  

HYPERLANES is a humming engine of science fiction action and it’s what you need to adapt your favorite star spanning adventure setting to your living room cockpit. We take inspiration from such classics as Star Wars, Firefly, Cowboy Bebop, and Guardians of the Galaxy. We’re pretty sure this is the action scifi supplement you’ve been looking for.

This book was Kickstarted in December 2016 and we are happy to report that it successfully funded at over $40,000. Stretch goals from such an amazing total allowed us to hire on additional writers and artists and really make this book something memorable.

Thankyou to all our wonderful backers.

Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, much more
Please check out my Patreon and get involved directly with my next projects!

Sincerest apologies for missing the Pick yesterday; I am back to giving platelets at the local center every two weeks, and it took way more out of me than I anticipated. “Backdating” this as yesterday’s Pick to make up for it.

Fun With 5th Edition Week continues with a powerful Pick from the Dungeon Masters Guild, a very high level adventure set in the Forgotten Realms with some solid reviews attached to it.

How many times have you started a campaign and it dissolved before you reached the top tier? How many builds have you made, all of them assuming reaching level 20, but you have never managed to try them out? Put your regular campaign on hold and see what happens when PCs reach level 20!

“Finders Keepers” is an epic Dungeons and Dragons adventure, set in Forgotten Realms and beyond. The stakes are high: the location of one of the legendary Books of Keeping has been discovered, and now various powers of the universe vie for control over that power… Devils, demons and fallen angels; the mighty shall fall and who is going to be left smelling the ashes?

The adventure starts with a fight with an ancient red dragon. Then things escalate and your players will have their 20th level spells, powers, and skills tested! Battle the game’s most powerful beings, visit distant planes and make world-shaping decisions! The fate of Toril is in their hands…

With this purchase you will get:

  • 15-25 hours of gameplay
  • Custom made art
  • Map of Phlan by Elven Tower
  • 3 custom made maps, each provided in grid/no-grid, for players/for DM versions
  • Set of 11 pre-generated 20th level Player Characters*
  • A 10-page article about the process of making “Finders Keepers”

* (These are just stats, to spare you the headache of making builds etc.! I’m sure your players will love to create backgrounds for them, make up the heroic deeds their PCs performed on their way to level 20, after all: that’s what roleplaying is about!)

Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, much more
Please check out my Patreon and get involved directly with my next projects!

The release of the “Internet famous” Matthew Mercer‘s Tal’Dorei campaign – the setting featured on his Critical Role vidcast – inspired my choice for the theme of this week:

Fun With 5th Edition!

Critical Role has taken the roleplaying world by storm. Now, you can join the adventure!

Until now, the wondrous and dangerous lands of Tal’Dorei have been the sole stomping grounds of the show’s adventuring company, Vox Machina. But now, you can explore these realms in a tome from the pen of Game Master Matt Mercer himself!

Will you find one of the revered Vestiges of Divergence or perhaps discover part of the Chroma Conclave’s legacy? Can you help the Ashari in their sacred charge to prevent the elemental vortices from overwhelming the world, or will you find yourself embroiled in the machinations of the Clasp?

This setting book takes an in-depth look at the history, people, and places of Tal’Dorei, and includes new backgrounds, magic items, and monsters for the Fifth Edition rules.

Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, much more
Please check out my Patreon and get involved directly with my next projects!

To wrap up our celebration of MALCon with Myths & Legends Week, today’s Pick is one of the settings that is destined to become a legend of this era in the decades (perhaps centuries) to come. I will readily admit that I am not, personally, a fan of George R.R. Martin’s dark, depressing gorefest of political drama and epic battles, but there can be no denying the impression his work has left on both the fantasy fiction and television landscape.

A Game of Thrones Edition is the new core rulebook for A Song of Ice and Fire Roleplaying. Based on George R.R. Martin’s fantasy epic, A Song of Ice and Fire Roleplayinggives you everything you need to play and run games in the Seven Kingdoms using an easy to learn system specifically designed to evoke the atmosphere of the best-selling novels and hit TV show. This edition includes the entire contents of the original rulebook, revised and updated, plus the full length adventure Peril at King’s Landing and a gorgeous new cover by fan favorite Michael Komarck. You and your fellow players take on the roles of key members of a noble house navigating the perilous waters of Westerosi politics and intrigue. Now is your chance to play the Game of Thrones with Green Ronin’s A Song of Ice and Fire Roleplaying!

Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, much more
Please check out my Patreon and get involved directly with my next projects!

Continuin with Myths & Legends Week, today’s Pick is in honor of one of the legends they most adore at Myths and Legends Con, the Doctor.

“Wait, the Doctor? He’s a television character, not a true legend!”

Folks, our various electronic media forms have been around long enough, it’s more than fair to say certain characters have become thoroughly embedded as legendary in the collective psyche of humanity. Luke Skywalker. Flash Gordon. Wonder Woman. Indiana Jones. Buffy the Vampire Slayer.

Can you really deny the utterly iconic, legendary presence of the Doctor in our geek-loving culture?

Imagine you could go anywhere. This world or countless others, encountering strange alien races, new cultures or hostile environments. Now imagine you could travel to any time. See the pyramids and the Sphinx (back when she had a nose!), discover who (or what) really built Stonehenge, meet the first Emperor of Japan, or travel into the far future as humanity spreads to the stars. Where would you go?

With Doctor Who: Adventures in Time and Space, the power is in your hands! You can go anywhere or anywhen in the universe. It’s not going to be easy. It’ll probably be dangerous. The universe is a hostile place, full of Daleks, Slitheen, Krillitane, Sontarans, Plasmavores, Cybermen, Sycorax, Judoon and worse. There will be fear, heartbreak and excitement, but above all, it’ll be the trip of a lifetime.

Doctor Who: Adventures in Time and Space is a roleplaying game set in the universe of the world’s longest running science fiction show on TV – the BBC’s Doctor Who. Published in a boxed format, the core set includes:

· Player’s Guide
· Gamemaster’s Guide
· Adventure Book
· Quick Start Guide
· Character sheets, including pre-generated characters for the series cast
· Tokens

Doctor Who: Adventures in Time and Space has been written to appeal to both the experienced and first time gamer.

Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, much more
Please check out my Patreon and get involved directly with my next projects!

Those who know anything about MALCon (which inspired this Myths & Legends Week) know that Harry Potter is a huge influence on its founder and all who put it together. That’s the inspiration for today’s particular Pick.

Admissions Now Open, Enroll Today

From J. K. Rowling’s Hogwarts to Terry Pratchett’s Unseen University, magic schools and universities abound with fantastic adventures. Now you can join the adventure and enroll at Scarthey, University of the Arcane. Live and breathe the magic, wander the halls alongside wise wizards, discover hidden secrets, and battle fearsome foes.

Welcome to Scarthey — University of the Arcane is the ultimate student’s guide to the University of Scarthey, including everything you need for fantastic adventures in the exciting and unpredictable world of magical studies. Compatible with the Fifth Edition of the Dungeons & Dragons game, this 66 page book includes:

  • An exploration of the tumultuous history of the University of Scarthey.
  • An introduction to the staff and faculties of the University.
  • A look at the four Houses of Scarthey, including campaign traits for each House.
  • A map of the University and descriptions of all the major locations around Scarthey’s campus.
  • A guide to the surrounding town of Scartheyton.
  • A practical guide to the gruesome sport of cackleball and the competitive sport of dragon boat racing.
  • Both a Single Page Spread PDF and a Double Page Spread PDF, stunningly illustrated, for your viewing pleasure.

Get that Degree in the Arcane Arts! Enroll Today!

Are you a Pathfinder Roleplaying Game player? Grab the Pathfinder Roleplaying Game compatible version of this product here.

Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, much more
Please check out my Patreon and get involved directly with my next projects!