Nothing is more terrifying that a TPK, so it felt right to feature Total Party Kill Games for today’s Finders Keepers Week selection. TPK Games has a rather extensive line of Pathfinder support products, and they are considered by many fans to have some of the consistently best 3rd party stuff for the system you’ll find anywhere. This includes adventures, new class options, gear packages, and pretty much anything and everything you could want for enhancing and expanding your PF campaigns.

Who are TPK Games?

Total Party Kill Games are publishers of tabletop roleplaying and card games.  We publish thrilling dark fantasy sourcebooks and adventures for the Dungeons & Dragons, Pathfinder and Savage Worlds RPGs along with publishing our own popular party card games and unofficial expansions for Cards Against Humanity.

Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, much more
Please check out my Patreon and get involved directly with my next projects!

The recent releases from my friends, Chris Sturts and Eniko Sturts of Gimme a Roll, on DriveThruRPG inspires Finders Keepers Week, dedicated to sets of products to help you enhance your Pathfinder and Starfinder gaming experiences. The gimmick here will be lines and packages of products, rather than a single release (though one product in the set may get the spotlight).

The Sturts are actually doing a subscription box kind of thing – everything you need for a full adventure in one set (adventure, characters, miniatures, maps). The quality of the writing and adventure design, as well as the maps, meant a lot of us thought they should also make these parts available via PDF channels… so they did! They’ve got four great products out now – three for Pathfinder (with are also 5e compatible) and one for Starfinder.

Adrift

When the crew of the Sanguine Raptor discovers it’s Drift Engine blows in the middle of travelling, they find themselves thrown out somewhere into deep space. The damage to the ship and crew are catastrophic – causing the death of the Captain as well as dozens of fellow crew members. With only a few survivors remaining, important questions must be addressed.

How badly damaged is the ship? Where are they? Is there Drift tech this far out of known space? As the Raptor’s engines give their last, the remaining crew find themselves…adrift.

This is the first in a monthly series of adventures featured in Gimmearoll.com GM Toolkit. Get a full adventure for 4-5 players of 1st level complete with full color maps in a tile print and full 12×18 format.

Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, much more
Please check out my Patreon and get involved directly with my next projects!

A special kind of Pick for the last day of All Hallows’ Eve Week, this time pointing out the entire suite of horror-and-spooky product lines that Pinnacle Entertainment publishes. Any one of these settings would make for a perfect Halloween night of gaming! Also, they’re pretty much all on sale right now for the Halloween celebration!

Of course, everyone knows all about the “Weird West” that is Deadlands.

Of course, there’s also the very interesting variant, tooling around the 30s and 40s – Deadlands Noir.

What most folks don’t know is that Pinnacle goes even further back with horror, as their Weird Wars series was some of Shane’s first forays into mixing the terror of myth and legend with heroes ready to fight whatever comes.

And then there’s Rippers, where the heroes use the powers of the monsters… to fight the monsters!

Heading back into modern times, there’s the strange town of Pine Box, Texas, and the even stranger extracurricular activities of the students of East Texas University.

Finally, there’s the strange terror and odd comedic vibes of the world of the Goon.

Make your Halloween gaming savagely fun, and keep the spirit of the season – terrifying as it is – all year long!

Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, much more
Please check out my Patreon and get involved directly with my next projects!

Difficult to do an All Hallows’ Eve Week and not pick something from the One True World of Darkness*, and this presentation of the original world of vampires from White Wolf stands head-and-shoulders above so much else. If you want to go to the source and see the really good stuff that created a new gaming phenomenon, look no further.

(*) – YMMV, but that’s how I see things. This iteration was the groundbreaker – edgy and provocative without the nasty, lazy Edgelord crap.

Vampire: The Masquerade exploded into hobby games in 1991 and inspired a generation of fans the likes of which the game industry had never seen before or since. The cultural significance Vampire left on not just the gaming world but on modern vampire-related pop culture can be seen and felt at virtually every turn and in every medium today.

Vampire: The Masquerade – 20th Anniversary Edition brings the entire World of Darkness experience full circle and will serve as the perfect anniversary milestone to celebrate two decades of gaming after dark. This is the original Masquerade in all its glory, and our way of saying thank you and welcome home.

  • All thirteen original Clans, Clan variants and bloodlines, with their signature Disciplines
  • Classic rules updated from Vampire‘s Revised Edition
  • Character creation and advancement from Neonate to Methuselah
  • All the Disciplines from level one through nine
  • Updated setting to the modern nights
  • New full color original art by Tim Bradstreet and other classic Masquerade artists

Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, much more
Please check out my Patreon and get involved directly with my next projects!

Cthulhian creepiness mixed with Old American West themes? Yes, we’ve seen this, but now we’re seeing it specifically for Call of Cthulhu fans.

Another fine entry for All Hallows’ Eve Week.

Saddle up! Get yourself a posse together and have a look-see what’s over that hill. There’s strange rumors coming in from the whisperin’ desert. You’d best put a round in that iron and make haste!

Down Darker Trails is a new setting for Call of Cthulhu—the American West of the late 19th century. The era of gold rushes, outlaws and lawmen, discovery and expansion.

Rub shoulders with the likes of Wild Bill Hickok, Crazy Horse, and Calamity Jane, while journeying through towns like Deadwood and Dodge City—names and places that have transcended history to become legend. Down these dark trails the taint of the Cthulhu Mythos stirs, ready to lure the unwary and tempt the power hungry with whispered secrets of cosmic knowledge. This is a West of hidden worlds, lost treasures and cities, dubious deals and unsavory alliances. A land filled with beauty, mystery, terror—and wild adventure!

Here you will find the means to create Old West investigators, new occupations, new pulp talents, and new skills. Captured in text and image is the history of the Old West, famous individuals, playing American Indian heroes, notable places and sites, as well as inspiration and guidance on bringing the terrors and mysteries of the Great Old Ones into your games.

Two complete towns, the gold-hungry Pawheton and San Rafael on the Texas border, are fully detailed, providing Keepers with ready-made inhabitants and locales from which to stage campaigns. Four different Lost Worlds are discussed, from the weird subterranean world of K’n-yan to the eerie Shadow Desert.

Packed with advice on creating campaigns and adventures, including two complete introductory-level adventures:

  • Scanlon’s Daughter—a murder mystery set between two feuding Texas ranches.
  • Something From Down There—join the rescue of a group of missing miners whose digging stirred things best left forgotten

Down Darker Trails is a setting supplement with scenarios useable with Call of Cthulhu and Pulp Cthulhu.

Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, much more
Please check out my Patreon and get involved directly with my next projects!

Onward through All Hallows’ Eve Week with this well-known zombie survival line from the ever-awesome Eden Studios. This bundle pulls together a ton of stuff – over $50 worth of product for $15, giving you the core, the GM screen, and a lot of adventure material. For all the zombie and horror survival games there are, this is the one that defined the tabletop part of the genre.

Welcome to the world of survival horror! All Flesh Must Be Eaten is a complete roleplaying game whose core book offers eleven different customizable Deadworld settings. In addition, this bundle offer contains the Zombie Master Screen, a character journal, and several bestselling sourcebooks.

At over 70% off, you get the revised core book, along with five supplements.

Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, much more
Please check out my Patreon and get involved directly with my next projects!

Naturally, it’s All Hallows’ Eve Week here at the SPOD as we run up to Halloween weekend and the impending celebration of Samhain for many. Figured opening up with this extraordinary holiday bundle of horror from the platinum-selling Shadow of the Demon Lord line was a good start. Seriously, over $30.00 of stuff for $9.95 makes this a great opportunity to see why everyone’s been talking about Robert Schwalb’s magnum opus of dark fantasy horror.

Enter a dark horror-fantasy land steeped in the chaos and madness unleashed by the end times, with whole realms overrun by howling herds of beastmen, warped spirits freed from the Underworld, and unspeakable horrors stirred awaken by the Demon Lord’s imminent arrival.

Now, at nearly 70% off, you can get the core book plus six bestselling supplements.

Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, much more
Please check out my Patreon and get involved directly with my next projects!

I haven’t done one of these in a long while, but there is so much going on, it seemed like I should gather them together and share them out to you all.

First, a Savage setting completely in love with “Stranger Things.”

The Monster Hunters’ Club is a setting for the Savage Worlds RPG about kids coming of age and fighting monsters in the 1980’s.

The Monster Hunters’ Club is a licensed setting for the Savage Worlds Roleplaying Game set in the 1980’s and inspired by kids’ adventure and horror films, television, and novels like E.T. The Extra-Terrestrial, The Goonies, The Monster Squad, The Lost Boys, Fright Night, It, Super 8, Stranger Things, and many more. Players take on the roles of children, growing up in the 80’s, who become heroes.

A special deck of cards from some of the best artists I know, especially great for horror-themed Savage games.

The Classic Horror Playing Card Deck features 54 poker-sized cards with custom faces that bring Dracula, Frankenstein, The Mummy, and other horror icons to life with lush illustrations and intricate design.

The creative team includes: Aaron AcevedoArnold T. BlumbergChris BivinsJames Denton,Jason EngleBien Flores, and Cheyenne Wright. Our contributors have won a wide range of awards for their previous work, including Hugo, ENnie, and Origins Awards.

A fast-paced, easily-learned RPG about surviving in a haunted house, perfect for Halloween night.

Purgatory House is a pick-up & play, horror-themed, haunted house role-playing game for 3 or more people.

It lurks atop a hill, behind a rusting gate, squatting amidst decades of weeds and neglect. Broken windows grin across the facade like jagged rotting teeth. Unseen eyes peer out with malice at those who pass it by. It watches, waiting, warning us not to venture in.

It creeps into our dreams. An unspeakable horror chasing us through a warren of endless rooms and devious disasters, a maze from which we can never escape.

There are stories about the House. About the witch that lives there. About the couple who bought it years ago and then mysteriously died. About the old man who murdered his wife and kids. About the young woman who poisoned her abusive husband. About the lights that flicker in the windows on All Hallows Eve. About the faces in the shadows that watch from the attic. About the treasure buried in the basement. About the kids who went exploring inside and never returned.

No matter the city, no matter the year, the house is there; a blight on our subconscious, a foundation of the neighborhood. It slumbers, hunger building till another damned soul climbs the hill, opens the gate, crosses the weed-choked yard, and slips inside.

Then the House wakes up… And it feasts!

Savage dieselpunk setting with heart and style.

Frozen Skies is a roleplaying game written by Stephen Hughes of Utherwald Press. It is being brought to Kickstarter by Applied Vectors Ltd. 

The 120 page book is written, what we need is artwork that accurately brings the setting to life, and for this to happen, we need you! The funding goal gets you a combination of colour and black and white art. if we hit the first stretch goal, it will be a full colour interior!

Another Savage one (yes, I know, I have a type), this one mixing techno-political thrillers with seriously cool mutanty sci-fi.

Titan Effect RPG is a licensed campaign setting for Savage Worlds. Titan Effect is set in a contemporary world where psychic spies clash with genetically enhanced soldiers in a secret war in which the future of human evolution is at stake.

Take on the role of a trained operative gifted with psychic abilities. Perform dangerous missions all over the world for the international clandestine organization known as the SPEAR, and fight against dangerous creatures and organizations. Survive long enough, and maybe you will be able to make a difference.

Savage science-fiction with the true sci-fi fan in mind.

Welcome to Seven Worlds, a new Epic Science-Fiction Setting and Campaign for the Savage Worlds role-playing game!

Seven Worlds is a unique, epic hard(ish) Science-Fiction role-playing campaign and setting. In the year 2217 humanity’s greatest achievement is the colonization of the nearby star systems now known as the Seven Worlds, where humanity lives, thrives, and prepares for the next great wave of space exploration. But when the unexpected threatens humanity, only an unlikely band of heroes can unravel a deadly conspiracy and try to avert the Fall!

So there you go, folks – a bunch of great Kickstarters that came across my digital desk in the last week.

Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, much more
Please check out my Patreon and get involved directly with my next projects!

 

We close out Monica Valentinelli Week with another fiction offering from not only her, but a host of some of the greatest writers in our hobby’s firmament. Edited by the irrepressible Chuck Wendig and also featuring tales of sleepless madness from Rich Dansky, Matt Forbeck, Laura Anne Gilman, Will Hindmarch, Mur Lafferty, Robin D. Laws, and Greg Stolze, this is a perfect Pick for the days running up to All Hallow’s Eve.

Down a lonely alleyway, under a starless sky, lies a city that never was, yet is: the Mad City, where nightmares walk the streets, and a good night’s sleep can get you killed.

Here, then, is a book from that place. Within these recovered pages are the tales of the Awake, insomniacs who’ve walked those perilous streets, bringing a bit of the power of dream with them to fight back the night—always at a terrible cost.

For many, it will not end well. For a few, they might just become heroes—or at least find their way back home.

For you, a choice. Turn away. Don’t read this book. And maybe you’ll continue to rest easy. Or open the cover and enter a world unlike any you’ve ever dared to imagine…

Edited by Chuck Wendig and featuring the stories of…

  • Stephen Blackmoore
  • Harry Connolly
  • Rich Dansky
  • Matt Forbeck
  • Laura Anne Gilman
  • Will Hindmarch
  • Mur Lafferty
  • Robin D. Laws
  • Ryan Macklin
  • C. E. Murphy
  • Josh Roby
  • Greg Stolze
  • Monica Valentinelli

Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, much more
Please check out my Patreon and get involved directly with my next projects!

It’s pretty clear when you’re putting together an all-star cast of creators, Monica Valentinelli should be on your Short List. Chris Birch of Modiphius obviously thought so when he was lining up talent for his run at the Conan mythos, and here’s the core launch featuring her excellent contributions. Monica Valentinelli Week continues!

WELCOME TO THE HYBORIAN AGE!

KNOW, O PRINCE, THAT BETWEEN THE YEARS WHEN THE OCEANS DRANK ATLANTIS AND THE GLEAMING CITIES, AND THE YEARS OF THE RISE OF THE SONS OF ARYAS, THERE WAS AN AGE UNDREAMED OF, WHEN SHINING KINGDOMS LAY SPREAD ACROSS THE WORLD LIKE BLUE MANTLES BENEATH THE STARS…

Robert E. Howard’s Conan: Adventures in an Age Undreamed Of takes you into the world of Conan the Barbarian, where heroes raise blood-spattered swords against dire sorcery, exotic lands beckon to the daring, danger and treasure lurks in forgotten ruins, and where loathsome creatures haunt the spaces beneath the earth… as well as in the throne-rooms of mighty kingdoms!

Seek your fortune in forbidden tombs or upon blood-soaked battlefields. Cast dark and terrible spells of unimaginable power, at the price of your soul. Sail upon untamed seas to lands where no human in living memory has walked. Fight for the fate of civilization — or barbarism — on a savage frontier!

  • Create your own legend in this decadent and violent world.
  • Complete 2d20 game system, including combat, skills, talents, sorcery, and equipment suitable for adventuring in the age before history.
  • An extensive gazetteer covering the whole of Conan’s world: featuring fair Aquilonia, gloomy Cimmeria, magic-haunted Stygia, all the way to the far-off steaming jungles of Khitai.
  • Extensive guidelines for running scenarios and campaigns in the Hyborian Age, allowing gamemasters to create suitably Howardian adventures.
  • Fearsome foes, ranging from bandits to sorcerers, apes to giant serpents, Children of Set to frost giants, forest devils, and characters of renown such as Conan or his most deadly foe, Thoth-Amon.
  • Art a team of iconic Conan artists, including Tim Truman, Simon Bisley, Esteban Sanjulian, Maroto, Mark Schultz, Tomás Giorello, and more.
  • Developed in close consultation with award-winning Conan scholars, this is the most authentic depiction of Conan and his world ever published for games. 

Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, much more
Please check out my Patreon and get involved directly with my next projects!