Category: GM’s Pick of the Day

Whether you’re a Deadlands: Reloaded fan (playing it Savage Worlds style), or an aficionado of Deadlands Classic, the “Night Train,” John Goff, has something very special for you with this adventure. Statted for both, this is one of the many great adventures written by the man who knows the Weird West very well.

In the Weird West, not all tracks show up on a map, and not all trains are scheduled. During the Great Rail Wars, an unexpected whistle in the night usually meant bad news, and for Paradise, Idaho, it still does. An unscheduled train is rolling into the station, it’s bringing Hell with it–just maybe not the one you’d expect given the author of this nightmare, John “Night Train” Goff.

Slap on your six-guns and help the residents of a peaceful mining town square off against a powerful foe from Deadlands’ future…and past!  

This adventure requires the Deadlands Classic game system to play OR Deadlands Reloaded—it’s dual statted for both!

Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, much more
Please check out my Patreon and get involved directly with my next projects!

Gaming for kids is a thing I’ve been very proud to see (and be a part of) building over the last few years. Monte Cook Games did a great job breaking even more new ground in this field with their charming and well-crafted No Thank You, Evil! Fans of this line will be grateful for this new expansion, a deck-driven system to help those running the game (including young, burgeoning new Game Masters) pull together great stories for their friends and loved ones. More brilliant work from the extraordinary Shanna Germain.

Create fantastic, whimsical adventures for your No Thank You, Evil! game

Someone stole all the robot waiters from The Cake Is a Pie, a famous cake and pizza restaurant. Clues lead to an alien factory where everyone looks the same. Can the players overcome obstacles and hazards, confront Joe the Giant, and solve the mystery to return the robot waiters?

Journey into Storia in adventures of your own design! Combine an engaging STORY card with one or more cool PLACE and PERSON cards to outline your quest. Then give your adventure a surprising TWIST, and maybe some fun and useful STUFF. There are even maps and handouts! Pick cards, draw them at random or mix and match. Create a great story with all the details you need—in minutes!

This expansion requires the No Thank You, Evil! game to play.

Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, much more
Please check out my Patreon and get involved directly with my next projects!

Fate fans, whether focused on Fate Core or the more streamlined Fate Accelerated, have something new to be excited about – a “drop in” magic system with its foundations in the Core part of the rules. What’s really interesting is that I think those wanting a Mage-style experience in Fate will want to look at this because it eschews spell lists for a much more open-ended, creative approach to magic. Created by Nathan Hare, known for really useful Fate accessories.

“. . . [High Fantasy Magic] feels like the kind of thing that should have been in the Core rules – aspects for permissions, skills for actions, stunts for bonus stuff. Well done.”

Christopher Dolunt (Author of Savage Worlds: Rippers)

“. . . I like that it’s a very light touch on the existing skills and action system. Very good from my perspective of not bolting on lots of extras.”

Rory Bracebuckle (Author of Perilous Intersections)

High Fantasy Magic is a simple, freeform magic system designed for Fate Core and Fate Accelerated. Its goal is to be a drop-in magic system with a high fantasy tone while sticking closely to Fate Core and providing the same amount of flexibility in character creation and progression. There are no spell lists. Instead, the players can choose which types of magic they can use via a list of magic disciplines. Then, the players are encouraged to use the power they have in whatever creative ways they can think of. The freeform nature of this magic system allows for simple adjudication of the rules and a low barrier to entry. Whether you use it in it’s entirety or pick it apart as a toolkit, this is a great resource for magical, fantasy settings.

 

 High Fantasy Magic includes the following:

  • Simple rules to handle a wide variety of magical abilities
  • A list of magical disciplines
  • Tips for managing the varying potency of magic
  • Rules for animating creatures to your aid
  • Example stunts for magic users
  • Tons of examples

Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, much more
Please check out my Patreon and get involved directly with my next projects!

Nerzugal Role-Playing (aka Steven Williams) has come from seemingly out of nowhere (actually, he built a serious following on the Dungeon Masters Guild site before trying his luck on DriveThruRPG) to build a massive following among 5e fans looking for more good stuff to enhance their games. With the relative dearth of material coming directly from WotC, those making quality support stand a good chance of getting noticed, and this particular collection of dungeons, puzzles, and monsters is a favorite addition to the 5e DM’s library.

This is the second Toolkit I have created to help out Game Masters new and old for 5E. Similar to the first, you will find fully detailed dungeons and one-shot adventures, most of which can be dropped in any traditional fantasy world with minimal effort. This Toolkit also comes with 100 new monsters as part of Nerzugal’s Extended Bestiary with numerous unique creatures as well as expansions upon existing types such as centaur, kobold, ogre, orc, and even bullywug and includes beautiful artwork for 26 of these unique monsters! In all, the Toolkit contains 5 full dungeons, 5 one-shot adventures, 10 puzzles, 100 trinkets, and 100 monsters to help develop your world! 

The Toolkit was created with both novice and veteran game masters in mind, giving detailed guides and walkthroughs that are easy to follow and can be dropped into most settings. So if you are just looking for some new monsters to throw at your party or if you are someone who has always wanted to try GMing but were afraid to go at it alone, there is something for you within the Toolkit!

For a look at the contents of the book check the previews to see the Table of Contents, one of the dungeons included, and a few of the monsters from the bestiary. If you are interested in monsters but not necessarily in dungeons or one-shots, you can purchase just the monsters for half the price of the full Toolkit. 

The book was created using all black and white artwork except for the cover, so you don’t have to worry about losing out on critical content by choosing to buy the cheaper book option!

Updates

1.1. Uploaded a new HighQuality PDF that contains bookmarks to the major sections of the book

You can check out Nerzugal’s Dungeon Master Toolkit for free on the DmsGuild. This Toolkit is twice as long and the quality and content has been greatly improved. As of the time this is going live, my first book has an average rating of 4.8 and is one of the all-time best selling products on the DMSGuild, so you know you are getting a quality product when Nerzugal is in the title!

Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, much more
Please check out my Patreon and get involved directly with my next projects!

In celebration of International Women’s Day, my Pick is one that features a number of top-notch women designers and writers within the RPG business – Tiara Lynn AgrestaRose BaileyJennifer BrozekLillian Cohen-MooreCrystal FrasierJess HartleyAnna KreiderLauren Stone, and Filamena Young! It’s also one of the most badass concepts in gaming, and I anxiously await future installments!

Live the Dream of ’90s Roleplaying!

Do you yearn to portray the passionate and harrowing drama of awesome Immortals in a secret supernatural world? Does your heart sing the ancient aphotic melody of ’90s storytelling? Does endless fire burn within you to make an everlasting mark on this Darkest Cosmos? If you meet another Immortal in on a windswept street, do you fight with swords as your way of saying hello?

That’s because you’re a badass, and this book wants to be your best friend and squire. Katanas & Trenchcoats is your personal Egyptian Scots-Spaniard on this deep narrative journey. It presents for you—just you because you’re special—a totally unique system that isn’t at all ripping off countless other roleplaying games.

So gaze into this abyss, and let it gaze lovingly back. It wants to be a vessel for your truth. Open your heart and live the Immortal dream of the ’90s now!

What’s in this Action?

  • A custom system that uses d10s. Mind: blown!
  • Rules for creating not just Immortals, but also Vampires, Werebeasts, Technomages, Ghosts, and the Fey-Touched!
  • An exciting setting: the supernatural capital of Darkest Vancouver, with callouts to other parts of the Darkest Cosmos.
  • Crave rules for sex and soundtracks? Sink your teeth right in!
  • Want your LARP fix? You’re welcome!
  • Why yes, there is a character sheet!
  • THE PREMIUM EDITION HAS: the name “Premium” in the title (so you know it’s kickass), a stat bump for your character just for having it, and it’s also watermarked because that means it’s totally custom to you.
  • AND MUCH, MUCH MORE! (If you need less, you can buy the Basic Edition.)

Those Responsible

Contributors of varying sorts include: Justin Achilli, Tiara Lynn Agresta, Rose Bailey, Leonard Balsera, Cam Banks, Jennifer Brozek, Brian Campbell, Dave Chalker, Brian Clevinger, Lillian Cohen-Moore, Richard Dansky, Erik Scott de Bie, Crystal Frasier, Jess Hartley, Adam Jury, Steve Kenson, Adam Koebel, Anna Kreider, Ryan Macklin, Matthew McFarland, Nathan D. Paoletta, Josh Roby, Gareth Ryder-Hanrahan, F. Wesley Schneider, Lauren Stone, Travis Stout, Jeremy Tidwell, Clark Valentine, Ian A. A. Watson, Eddy Webb & Filamena Young
Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, much more
Please check out my Patreon and get involved directly with my next projects!

 

GM’s Day kicked off while I was at CoastCon, but the rest of this week represents ongoing sales and specials to celebrate what is arguably our biggest holiday observation in the gaming culture. Wizards of the Coast has Tales from the Yawning Portal coming in April, but they’ve put together an “Old School” bundle that shows you where it all came from in the earlier editions.

The set includes: C1 The Hidden Shrine of Tamoachan (1e); Dreams of the Red Wizards: Dead in Thay (4e)G1-3 Against the Giants (1e); S1 Tomb of Horrors (1e); S2 White Plume Mountain (1e); The Forge of Fury (3e); and The Sunless Citadel (3e).

Can’t wait for your copy of Tales from the Yawning Portal to arrive in April? Itching to see the seven tales that gave it life? Or just looking to fill out your collection of classic D&D adventures? In any case, wait no more!

Now, for nearly 60% off, get all seven of those original adventures and see what all the fuss is about.

Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, much more
Please check out my Patreon and get involved directly with my next projects!

Rose Bailey, well known for her work on Vampire and World of Darkness projects, has a new company – Fantasy Heartbreaker. She’s recently released a new project that deals with the kinds of supernatural-elements-meet-angst-and-relationships that folks like Joss Whedon and Toby Whithouse turned into television gold.

Dealing with an awkward crush on your werewolf housemate? Not sure whether a dead god will rise and ring in an era of unending horror before or after finals? Looking for a soulmate, and while you’re at it, your missing soul?

Then you want Die For You, the game of monsters and feels. Inspired by web series like Carmilla and TV shows like Buffy, Die For You provides simple rules that focus on what matters: your feelings, your weirdness, and in between them, your struggle to keep a handle on real life.

So register for classes or start looking for a job or prowl the night seeking the blood of the innocent! It’s all right here!

Rose Bailey is the longtime developer of Vampire: The Requiem and The Chronicles of Darkness for Onyx Path and White Wolf.

Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, much more
Please check out my Patreon and get involved directly with my next projects!

You know that scene in Pacific Rim where Ron Perlman’s character is on TV, selling post-monster attack stuff? It begged the imagination to wonder about the kinds of market changes a world with kaiju attacks would experience. Well, Evil Hat‘s taken that idea and run with it, although clearly with tongue firmly planted in cheek.

This Job’s a Monster!

Jump into the lives of the workers for the world’s biggest multinational Kaiju-conglomerates! Rebuilding the world following giant monster attacks takes a Kaiju-sized work-force. Do you have what it takes to face the hazards of mayhem, destruction, biohazardous waste, human resources, minimal career prospects, and really really big footprints? Find out in Kaiju Incorporated: The Roleplaying Game!

Kaiju Incorporated: The Roleplaying Game is full color supplement for Fate Core or Fate Accelerated. Inside, you’ll find:

  • Different types of Kaiju cleanup crews to make each campaign unique
  • Mode-based character generation to easily create a balanced crew
  • Hybrid stunts which offer more power for the character and more Fate points for the GM
  • A Kaiju attack checklist to help GMs easily plot their next session or campaign
  • Plenty of Kaiju and corporate employers to get your crew started

We will not be stopped by pools of goo, flying debris, bad traffic, or ridiculous HR policies! We will rebuild!

Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, much more
Please check out my Patreon and get involved directly with my next projects!

The What’s Old Is New (WOIN) system from EN Publishing gains more and more momentum, and this sci-fi oriented release helps that along as fans gain new races, new Exploits, and more for their science-fiction gaming.

Upgrade your sci-fi game!

This essential manual for sci-fi themed What’s OLD is NEW games introduces a range of new alien races, universal exploits, and advanced rules for your WOIN game. 11 new races, nearly 30 new universal exploits, and expanded rules for aging, making the most of your REPUTATION score, and more, make this an essential handbook.

Straight from the pages of EONS, the official magazine for the WOIN roleplaying game system.

Requires the use of a What’s OLD is NEW core rulebook.

Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, much more
Please check out my Patreon and get involved directly with my next projects!

Behold! The reason why almost no one else dares do a pirate-themed game! The juggernaut that is the new 7th Sea swarms the seas, and now we have the Pirate Nations arrayed before us!

Let’s get the glad-rags on and drive her to sea

For a free sailor’s life for sure it ain’t free

Piracy on the Seven Seas has reached a fever pitch. The black flag poses a constant danger for merchants and navies, as unscrupulous brigands seek their fortunes. But there are more dangers afoot than pirates: beasts lurking under the waves, rumors of haunted and immortal ghost ships…and the demon named “Reis.”

This book contains material for 7th Sea: Second Edition including new Backgrounds, Advantages, Stories and Sorceries. It also includes five new Pirate Nations:

  • Numa, the land where legends were born and never left
  • La Bucca, the once-prison island turned headquarters for international intrigue
  • The Atabean Islands, where the ghosts of Rahuri ancestors sail alongside native peoples
  • Aragosta, home of the Brotherhood of the Coast and a pirate paradise
  • Jaragua, self-liberated slave colony and home of a new Sorcery called Kap Sevi

Pirate Nations also includes new setting materials for 7th Sea featuring the Devil Jonah, the dreaded Reis and Theah’s first multinational, the Atabean Trading Company. There be adventure aplenty in these lands, more than any one crew can hope to see in a lifetime.

Sail, me hearties, and treasure what good luck you find. You’ll be needing it. 

Looking for the 7th Sea core rulebook? Click here.

Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, much more
Please check out my Patreon and get involved directly with my next projects!