The Black Hack (2e) – Sean’s Pick, 120718

We close out Goodbye RPGNow Week with one more project that enjoyed prominence on the Top List of the site dedicated to “Indie RPGs,” The Black Hack, Second Edition. The Black Hack is an OGL/OSR foundation that’s launched an entire series of products from all kinds of small publishers, and it’s lauded as one of the best ways to play “old style” fantasy gaming while having a modernized presentation. 

The actual “sundown” for RPGNow doesn’t happen until February of 2019, so there will probably be at least one more week where I do something like this, but with the recent announcement, I thought getting some eyeballs on the kinds of products that might have a harder time standing out on DriveThru was a good idea. I plan to do plenty of “Indie” weeks in the future to help spotlight these efforts.

Black is Back!

New expanded Second Edition rules now include a wealth of extra material and tools for every Black Hack GM. The main rules still only take up 30 pages, but the full edition adds over 90 more pages of NPCs, monsters, dungeons, traps, magic items and much more.

The Black Hack is a super-streamlined roleplaying game that uses the Original 1970s Fantasy Roleplaying Game as a base, and could well be the most straightforward modern OSR compatible clone available. If speed of play and character creation, compatibility, and simple – yet elegant rules are what you yearn for. Look no further!

The Black Hack is a fast playing game and the rules can be picked up in minutes.

Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, Freedom Squadron, and much more!
Please check out my Patreon and get involved directly with my next projects!

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