As we roll on through Positively Beastly Week, I am proud to point out the most popular “monster book” in the Pinnacle library, Savage Foes of North America for Savage Rifts. Not only is this one hell of a collection of stuff to throw at heroes in that setting, but there’s great content that can be reskinned* for any Savage setting, no matter the genre. There’s powerful fantasy-flavored enemies, gleaming and gritty high tech opponents, giant monsters, weird and mind-bending aliens, and more.
(*) – Reskinning is a very useful technique for GMs to master, whereby you take the stats for an established entity and just re-interpret them to represent something else. For example, in Savage Foes, you’ve got the 1st Apocalyptic Cavalry folks. It’s all-too-easy to reskin those as bandits, mercenaries, and more for any setting where hover cycles or robot horses are a thing. The Daemonix work great as either techno-demons or bizarre alien invaders or… you get the picture.
IN A WORLD FULL OF MONSTERS AND MADNESS, IT’S GOOD TO KNOW WHAT’S COMING.
One day, your heroes may face a heavily mechanized patrol of Coalition Soldiers. The next, they’re trading lasers and mystic bolts with a horde of cybernetic-loving demons called Brodkil. Next week, a gargantuan tentacled horror from a Rift threatens every living thing in the region, and it’s up to the Tomorrow Legion to stop it…somehow.
Rifts®: Savage Foes of North America contains stats and descriptions for all of the major monsters and enemies a group of heroes might face as they serve in the Tomorrow Legion: the Coalition States, the Federation of Magic, the Black Market, the 1st Apocalyptic Cavalry, the bandits of the Pecos Empire, and much, much more. Important key figures, such as Emperor Prosek, Lord Alistair Dunscon, and Sabre Lasar are included. For those times when a Rift opens and you want randomly figure out what comes out of it, there’s an extensive Creatures from the Rifts Generator to help you.
This book requires the Savage Worlds core rules, Rifts®: The Tomorrow Legion Player’s Guide, and Rifts®: Game Master’s Handbook to play. Rifts® and Megaverse® are Registered Trademarks of Palladium Books, Inc. All character names and likenesses are copyright and trademarks owned by Palladium Books, Inc. and used under license.
Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, Freedom Squadron, and much more!
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