In a lot of games that fit the Mashup Madness Week theme, you end up with the melange of genre elements and tropes, and you’re encouraged to just mix it up and dive in. With Torg Eternity, there is a pretty specific setup of genre concepts being mashed into the Core Earth; the entire premise involves the very conflict created when ancient spirit magic and cybernetic laser arms crash up against eldritch horror and pulp superheroes. It’s beautiful and brilliant, and the core activity for the player is to be one of the few people in the multiverse capable of dealing with what happens when all this mess gets tangled up and people need heroes to fix it.
The invasion of Earth told in previous tales of TORG took place on one version of our world. The High Lords there were successful for many years, but were eventually stopped by the planet’s valiant Storm Knights.
But there are infinite versions of our world.
This is the tale of a different Earth, one where things did not go as well…
The Torg Eternity Core Rules include all the rules and setting information you need to create characters and play the game, including
- Background on the Possibility Wars
- World Laws and adversaries for Core Earth and the 7 invading Cosms
- Creation and advancement rules with dozens of perks for all kinds of characters
- Magic, Miracles, and Psionics rules
- Gear for all tech levels
Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, Freedom Squadron, and much more!
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