Closing out Sci-Fi Adventure Week, I decided to focus on a set of tools you will enjoy using to craft your own “galaxy far away” kind of campaign or adventures. Savage Worlds works really well for science-fiction, and especially if you have the Science Fiction Companion. It covers new character creation stuff, sure, but it’s all the sci-fi featured gear and customization rules thereof – cybernetics, mecha, weapons, starships, and more.
There are places far beyond the familiar bounds of Earth. Some lie twinkling in the distant starfields, waiting to be discovered by intrepid explorers or conquered by legions of space marines. Others are just around the corner in time, a near future where hovertanks race across blasted battlefields, cyberware replaces organic limbs, and robots serve humanity—or attempt to annihilate it.
The Savage Worlds Science Fiction Companion contains new races, Edges and Hindrances, Setting Rules, gear, cyberware, and numerous strange creatures from across the galaxy. It also includes detailed but simple rules for players and Game Masters to create their own robots, power armor, vehicles, starships, walkers and more to travel to the stars…and beyond!
Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, Freedom Squadron, and much more!
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