Even as my own Freedom Squadron Kickstarter is rolling along, I want to take some time to point out some other great opportunities to support your favorite publishers, creators, and wonderful ideas in gaming (and otherwise).
Let’s open up with a Kickstarter I’ll be writing a One-Sheet for (since they hit that Stretch Goal that listed me), a world of crazy colorful outfits and giant monsters that will make a fine companion product to the aforementioned Freedom Squadron:
Transforming heroes, kaiju running amok, giant robots versus the monster of the week, and more built for the Savage Worlds rule set.
Tokusatsu is the Japanese word for any live action movie or television show that makes heavy use of special effects. The word’s literal translation is “Special Filming.”
Even if you aren’t familiar with the word itself, you are familiar with the works that fall under its umbrella. Giant, lizard-like kaiju that breathe atomic energy, quirky teens that transform into superheroes to fight against aliens from the moon, and giant robots going blow for blow with one another are all fundamental works within the genre of tokusatsu.
Savage Tokusatsu is a game built from the ground up specifically for the Savage Worldsroleplaying game. Within the pages of this softcover book are new rules and character options to help you capture the feel of any tokusatsu story in the collaborative storytelling experience that is tabletop roleplaying.
You can be the transforming team of heroes working together to control a giant mech simultaneously. You can play the desperate humans trying to halt the advance of an unstoppable monster that towers above skyscrapers. All this and more is possible with Savage Tokusatsu.
Next is a series of short fiction pieces featuring my dear friend, Carolyn Kemp. It’s not just short fiction, though – it’s a rather amazing new take on the concept of the Choose Your Own Adventure books that has to be seen to be believed –
10 characters. 10 settings. 100 fictional possibilities. Choose your own story in this sci-fi short-story collection: Crash Philosophy.
If you could select your character and setting, what would you find? Choose your own story with “Crash Philosophy.”
Hello, I’m Thomas A. Fowler, Author of Nerdy Things. I’m creating an anthology called “Crash Philosophy” alongside over two-dozen amazing authors and writers! Our goal is to create a printed and digital experience to give you, the reader, the power to choose your story!
It’s been 20 years since a “Choose Your Own Adventure” book was published. 20 years! At Nerdy Things Publishing, we want to create a new reading experience that embraces a new way people can choose their story. With 10 characters and 10 settings, 100 fictional possibilities are at your fingertips!
I originally wanted to create an anthology about dinosaurs, but there’d be little to it that’d disrupt the anthology market. I wanted to do something more. And there was my answer: do more. So I sat down with dozens of potential characters and settings and decided to make this weird collaboration.
With this anthology, you choose one of the characters (Alien, Clown, Dinosaur, Great White Shark, Human Baby, Imaginary Friend, Kaiju, Keytarist, Psycho Killer and Robot Assassin) then you place them in one of the settings (Alternate Future, Apocalyptic Wasteland, Evil Laboratory, Flying Prison, Human Mind, Ocean, Pet Store, School, Space, and Triassic). Then you can do this 99 more times!
This gives you the power to decide which combinations to read. And with a diverse group of authors, you’re going to get a lot of different voices, approaches, and narrative structures even. It’s something the world hasn’t quite seen yet and I couldn’t be more excited to share this with you.
The great thing is backing us also gives you the ability to vote on future characters and settings. Backers at all levels will get access to early voting to help determine the next 5 characters and settings in the Second Collision!
Next up is a superhero support book with a rather odd and engaging twist – what if you had a group of folks that felt as much like the original Rat Pack as they do superpowered beings?
It’s a superteam. It’s a Rat Pack homage. It’s written by Christopher McGlothlin (TIME OF CRISIS, TIME OF VENGEANCE, GOLDEN AGE, NOIR).
One of the masters of the superhero RPG genre, Christopher McGlothlin (Time of Crisis, Time of Vengeance, Golden Age, Noir, Freedom City Rogue’s Gallery, Earth Prime Atlas), has a new book. It’s called World Defenders: The Summit. It’s a fun supplement about a team of superheroes. (Or supervillains, if you prefer.) It’s also been beautifully illustrated in full color by Storn Cook, whose work has appeared in hundreds of RPG products over the years.
In fact, World Defenders: The Summit actually marks the beginning of a new era in Chris’ career. The release of this book will be the first product from Chris’s new imprint GHOST SHOW PRESS. Yes, Chris has decided to hang out his own shingle and produce his own projects.
World Defenders: The Summit includes everything you need to know to use the Summit, a United Nations-backed superteam, in your own game: the team’s historical background, their personal and UN resources (HQ, vehicles, and more), their adversaries, adventure hooks for the team, and advice on how to use the Summit as a gang of bad guys instead of good guys. Of course, you also get detailed writeups, and full color art, for the six core members:
- The Constable, who wields his Physique Incroyable on behalf of the downtrodden everywhere while also enjoying a single-malt Scotch.
- Tidal Wave, a Brazilian YouTube superstar and master of water. Oh, and he’s dating a supermodel.
- Swiftsure, a Welshman and SAS veteran whose exposure to time-travel experiments has given him superspeed.
- Destiny, a hero and warrior whose fighting skills have been honed over many lifetimes, as both a man and a woman.
- Conjurer, an Ethiopian by descent, an Israeli Jew by birth, he wields divine power to protect and heal his comrades.
- Blue Bolt, the third Australian woman to bear the name, this Blue Bolt brings investigative and technical skills to the team.
The Fading Suns universe comes back to digital gaming with this new real-time strategy endeavor –
Noble Armada: Lost Worlds Video Game
Noble Armada: Lost Worlds is a real-time starship fleet strategy game by Holistic Design set in the Fading Suns universe!
Noble Armada: Lost Worlds is a real-time strategy PC title based on the Noble Armada miniatures game. Set in the Fading Suns Universe, where the suns themselves are dying, humanity battles to revive its lost greatness – or just take what is left. The five great Royal Houses dominate human space as they battle each other for control of the greatest resource – humanity itself.
In Noble Armada: Lost Worlds, players take on the role of a noble in one of the five Royal houses, vying against rival fleets and houses for control of human space. They battle pirates, barbarians, heretics and others in their quest for supremacy. Noble Armada is a game of broadsides and boarding actions, as players maneuver their ships to line up their best shots, fire off broadsides of fiery energy and then board their enemies to end the battle with desperate boarding actions. As they travel from planet to planet, making allies and building up their fleets, they also gain the experience they need to make their crews and marines truly formidable.
My buddy Craig Campbell’s superhero gangsters of the `20s game is going strong –
A Super-Powered Game of Gangsters in the Roaring Twenties
In the CAPERS tabletop roleplaying game, you portray a character with extraordinary abilities in the Roaring Twenties. As a gangster, you seek to exploit the law and get rich off of alcohol, gambling, prostitution, and racketeering. You join up with other players to collectively seek your fortunes in the vice-riddled, booze-soaked casinos and speakeasies of the Jazz Age.
Alternatively, you and the other players can portray members of law enforcement seeking to bring these criminals to justice.
The setting features some prominent, historical Prohibition Era characters but also a variety of gender-swaps and race-flips to make the game about more than mostly Italian and Irish guys. A slew of unique, fictional NPCs of all types have been created to give every player something to latch onto when perusing the game world.
CAPERS is a game of action, adventure, virtue, and vice in a world coming into its own. It’s a world of theft, fraud, subterfuge, and espionage. Your character will risk their life to find their place in this world, regardless of which side of the law they fall on.
Then there’s this amazing alt-history fantasy jaunt into a world where dragons took over the Americas –
Historical fantasy tabletop RPG with an intuitive system to control your luck set in Mesoamerica during the 16th Century.
Dragons Conquer America is a CLASSIC ROLE PLAYING GAME, with high adventure, monsters, and epic struggle between the mortal and supernatural worlds.
It will allow you to play stories about ADVENTURERS who explore the Mesoamerican lands, hunt devilish monsters, and discover ancient ruins. Create your character from one of the 13 available orders, cast powerful faith based spells, safeguard yourself from corruption and curses, outgrow your prejudices, and unravel long-forgotten mysteries!
With gameplay inspired by video games such as Monster Hunter, and a setting that draws from fantasy sagas as The Witcher and alternate reality novels like Temeraire, the game offers an honest depiction of the Mesoamerican world, its people and their lore.
Dragons Conquer America takes you back to a warped, fantasy version of 1512 Mesoamerica, a few years after the first Europeans reached its lands. At that point in time, this region of central America is a melting pot of cultures and identities, bound by the might of the Mexica (a.k.a. the Aztec) empire and threatened by the terrible evils that lurk in the depths of the mossy jungle.
Rumors of foreboding omens seep through the grapevine and keep children up at night;dreadful monsters and decadent phantoms ignite fear and fury among peasants and monarchs alike; the promise of gold and glory forges the most unlikely hunting parties, as adventurers from different nations – and even continents – join forces to vanquish the darkness from the world. All this happens under the deceitful gaze of the Dragons, both American feathered and European scalebound, whose ultimate endgame – if they have any – is yet to be uncovered.
Finally, this new one that’s already gotten a ton of attention, a steampunk flavored story game where relationships and resistance of tyranny are everything.
Join the revolution as a family of characters, connected by unique bonds, banding together in the face of oppression in this RPG.
Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, Freedom Squadron, and much more!
Please check out my Patreon and get involved directly with my next projects!