Missed yesterday due to post-con recovery and going to see Black Panther (hint: DON’T MISS THIS!). So today, you get a Double Pick as we launch into Special Ops Gaming Week in anticipation of the impending launch of the Freedom Squadron Kickstarter. I wanted to take a look at some of the great gaming products that came before, leading the way to what I hope will be a new chapter in great action-adventure, cool guns and cooler stunts kind of gaming experience.
Representing opposite ends of the complexity spectrum, we have Len Pimentel’s Magnum Fury (an incredibly light, fast, fun-as-hell game with an almost-PBtA element) and GURPS Special Ops (a 3rd edition era product, complete and resplendent with tons of useful and intriguing information about what a special operations game experience should contain).
The Third Edition of this popular military sourcebook is massively updated and lengthened. Roleplay behind-the-lines strikes, hostage rescue, guerrilla warfare, and other special-ops missions. There’s lots of detail on weaponry and information on the world’s top unconventional-warfare units . . . Rangers, Delta Force, Spetsnaz, SEALs, Special Air Service, Sayeret Matkal, and more.
“I was a 98 pound weakling who used to get sand kicked in my face at the beach. At least, that was until Magnum Fury came along!” ~Nobody Ever Said This
MAGNUM (n): a really big bullet or gun that is awesome and in no way intended to compensate for any unspecified size-related deficiency.
FURY (n): the kind of anger that makes you an unstoppable juggernaut of ass-kickery who can perform heroic feats normal wimps couldn’t even dream of.
A tabletop roleplaying game about action movies, especially those of the 80s and early 90s, Magnum Fury is designed to play the kind of fast combat and intense action scenes action movies are known for. Magnum Fury was heavily inspired by—and pokes a lot of fun at—the action movies and action comedies of the 80s and early 90s, but it can be used to play any kind of action adventure from any genre. It uses a simple set of rules that focus on the heroes and allow you and your friends to imitate your favorite action movies or make up your own. You can create your very own badass action hero in less than a minute, and game prep requires nothing more than a few ideas about how you plan to abuse the heroes.
Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, much more
Please check out my Patreon and get involved directly with my next projects!