Today I am launching Adventures in D&D Week with this new offering from Dias Ex Machina Games. Chris Dias got on a lot of folks radars as someone who could make 4th Edition a lot more fun than some thought possible, and now he’s tackling 5e with the same enthusiasm, creativity, and talent. So as I am fond of saying in my sign-off on EN World – “The Adventure Continues!”
PS – Take a look at the “Publisher’s Note” at the bottom of the description. That kind of foresight and honesty is what makes for a good publisher. It’s also really smart, as it cuts off nitpickers at the pass.
If only there were real dragons…
The town of Miasto is not a destination.
It won’t lead to an epic quest or forge long-standing relationships.
It certainly won’t be a place to settle down in.
But it could just be the right place at the right time for strangers to make difference.
In a town absent of leadership, corrupt guilds have employed coercion, theft, and violence to increase power.
Adventurers arrive amidst growing tension and meet a simple merchant with an equally simple task—return stolen property and perhaps avert a war in the streets.
But in a town full of charlatans, murderers and thieves, who does one trust?
A 5E adventure intended for 4-6 characters of 4th level, this adventure employs more stealth and trickery than direct combat.
Believe no one.
PUBLISHER’S NOTE: Although being listed at 62 pages, this adventure intentionally repeats monster entries for each encounter, repeating again with the appendix. As such, this adventure is closer to 50 pages.
Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, much more
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