We continue Take to the Stars Week with the space-exploration-and-adventure setting from Pinnacle that Shane Hensley says was, in great part, inspired by the classic space opera RPG Star Frontiers. To get the most use out of this, you’ll need both the Savage Worlds (still only $10) core rules and the Science Fiction Companion (which, by themselves, are indispensable to anyone interested in Savage Worlds).
FROM THE KNOWN WORLDS …
Take a tour of Sol’s galactic neighborhood, where hundreds of slower-than-light missions into unknown reaches resulted in a far-flung assortment of human worlds, and discovery of alien civilizations as well. Then join JumpCorp’s interstellar exploration teams as they travel to the limits of Known Space and beyond…
… TO THE LAST PARSEC!
This book contains background and Setting Rules to create action-packed scifi adventures in The Last Parsec. Learn about the Known Worlds, their sapient races, JumpCorp operational details, and a dazzling assortment of galactic personalities—plus new gear, vehicles, and even an adventure generator you can use to inspire your own journeys into deep space!
*** About The Last Parsec ***
Faster-than-light travel has finally allowed humanity to spread beyond its lonely corner of the Milky Way. In the depths of space these explorers found millions of star systems, strange planets, and exotic alien races. Centuries later, they form the Known Worlds, a vital region of trade and technology where empires grow and business thrives.
It is an unparalleled age. Cutting edge science has opened limitless frontiers of space and consciousness, and has even begun to hint at the mysteries of the universe itself. But to find them, one must travel beyond the familiar, to the last parsecs of reality.
This Primer paves the way for an expanded core book to come!
Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, much more
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