The days of Full Campaign In Hand are back in force, as more and more Game Masters find they appreciate a well-crafted pre-loaded campaign to dive into and run for their groups. I predict this is a trend we will see more and more of, including with core game releases. Catalyst bets heavy on the idea with this one for Shadowrun – doubling down on their Sixth World Tarot to craft some serious long-term storytelling and adventure around specific images.
No Longer Hidden
The Bastard, upright. A man in clown makeup stands in a broken skyraker window over another man on the verge of a long plummet. Near the clown’s hand, a white rose. Opportunity, adventure, but also mania and frenzy. 404, upright. A woman crouches on the edge of a rooftop, holding a white rose. In the distance is the image of a woman in a red dress. Destruction, failure, collapse. Queen of coins. A woman in a red dress, lounging amidst luxury. She has material wealth but emptiness of soul. Upright, she is opulence, magnificent. Inverse is suspense, fear.
Opportunity and adventure abounds. Destruction and failure loom. Will the result be magnificence—or fear?
Book of the Lost takes the intricate art of the Sixth World Tarot and turns it into stories and campaigns for Shadowrun players. Full of plot hooks and adventure seeds, this book is a treasure trove of ideas, mysteries, and enigmas that can make memorable games. Open it and explore knowledge that had been lost but is now, here, rediscovered. And waiting for you.
Sean Patrick Fannon
Writer & Game Designer: Shaintar, Star Wars, Savage Rifts, much more
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