Earth AD.2 Expanded – Sean’s Pick, 042716

First off, sorry the late posting; having an active Kickstarter, especially this one, seriously eats up your life!

Second, Precis Intermedia is one of those companies that rolls out great stuff, but you might miss it due to other companies getting all the press. Just check out the opening comments from fans, though, and you will see a great game that inspires. The theme is something recently familiar to me, as well. 😉

This expanded game compiles the EarthAD.2 core book, companion Enhancement Pack, and Submariners add-on in one book, offering the same content as the softcover.

“Freakin’ awesome…”

“This looks like it could be the best-done GDi game yet.”

“If you want to play in a post-cataclysmic Earth, then these rules are for you. “

“…EarthAD.2 is one DANG fantastic role-playing game.”

“I don’t think my imagination has been this engaged for a long time. I haven’t wanted to sit down and just write up characters for no particular reason in a long time. This game makes me want to play now.”

During the days of Old Earth, man conquered the land. Then the terrible cataclysms came, wiping out civilization as we know it. The land is now filled with all sorts of hazards as it attempts to avenge itself upon man–rogue machines, plagues, beasts, and even man himself. Survivors explore and eke out a meager existence among the wastes and blasted lands. EarthAD 2 includes cybernetic beings, cyborgs, mutants, plague carriers, sentient animals, savage beasts, exotic abilities, makeshift transports, ready-to-play scenarios, reference sheets, and numerous character templates.

EarthAD 2 is a roleplaying game designed to be both easy to learn and fast-paced. The versatile genreDiversion i 2d6 rules make it perfect for one-shot games, extended play, or as a framework for your own ideas. Plus you can combine it with our Active Exploits Diceless System for diceless post-apocalyptic adventure. genreDiversion i games can also be combined to expand gaming options–mix and match custom rules and features from one game with another.

In short, EarthAD 2 is fast, ready-to-use, and adaptable. You don’t have to learn a complicated system, refer to scores of tables, or spend all day creating characters. The basic rules require very little study, and the advanced rules are not much more difficult to pick up. You can either create custom characters for the game or dive right in with any of the included templates. The game is designed to be light; it has a small footprint and extremely low price tag – it’s not overloaded with tons of rules or an excess of information you just won’t need. It’s meant to get you running quickly so you can have a good time.

The setting is very open, taking place on a devastated Earth, that is shattered into regions of desolate Wastes, deadly Roads, untamed Wilds, unexplored Undervalleys, hidden Vaults and Enclaves, inactive Metal Cities, competing Swaying Cities, and more. Man has been fractured into masters, slaves, nomads, cyborgs, and worse. The included scenarios immerse you into the setting, so even if you don’t want to the run them, you’ve still got a lot of info to work with to flavor your setting or inspire ideas. And if you don’t want to use the setting, the rules are flexible enough to handle your own ideas or that of your favorite movie, television program, comic, or novel.


  • Optimized System & File
    EarthAD.2 includes the revised genreDiversion i rules (1.1) utilizing 2 six-sided dice, which provides flexible and consistent mechanics rules for mutants, cyborgs, and evolved animals; plus land, air, sea, and undersea-based transports.
  • Ready-to-use templates to get into the action quickly
    Thirty characters that can be used right away, plus stock transports and creatures.
  • Ten ready-to-play scenarios
    Jump right into the mystery and action.
  • Story ideas
    Numerous goals and story ideas to help create your own tales of after the cataclysm.
  • Compatible
    Use with Active Exploits Diceless. Combine with HardNova 2, Coyote Trail, and even Ghostories to broaden the scope of your post-apocalyptic stories.

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