Let’s finish out this odd week with a great callback to the 2nd Edition days, with the Revised version of the 2nd Edition AD&D Player’s Handbook. This one mainly re-organized and cleaned up a lot of stuff from the original printing, the total effort being greatly appreciated and highly lauded by fans at the time.
Here is the indispensable encyclopedia of fantasy role-playing. Everything the player needs is here: how to create a mighty hero or crafty wizard; uinque aspects of the elves, dwarves, halflings, and other fantasy races; all the weapons, armor, magical spells, and rules for thrilling battles against supernatural monsters. This fresh, new format for the Player’s Handbook is your complete and illustrated guide to the world of heroic adventure!
Player’s Handbook (1989), by David “Zeb” Cook with Steve Winter and Jon Pickens after Gary Gygax, is the first core rulebook for the AD&D 2e game. It was published in February 1989.
Moving Toward AD&D 2e. The first hint of what Gary Gygax called the “expansion, reorganization, and revision of the AD&D game system” appeared in Dragon #90 (October 1984). Gygax said it was about a year off, because his right-hand man, Frank Mentzer, was busy digging through Gygax’s 300 pages of info on “The Temple of Elemental Evil”. Gygax’s timeline proved quite accurate. The cover of Dragon #103 (November 1985) proudly proclaimed that it would reveal the “Future of the AD&D game”. Inside, Gary Gygax’s “From the Sorceror’s Scroll” column gave the reorganization a name: the second edition of AD&D.
AD&D first edition was only six years old at the time, but the recent releases of Unearthed Arcana (1985) and Oriental Adventures (1985) had introduced lots of rules revisions and expansions for the game. Gygax thus felt that it was time to pull everything back together. According to his plan, a new Players Handbook would incorporate portions of the original Player’s Handbook and the two new player books. There was also talk of adding three new subclasses: the mystic (a cleric), the savant (a magic-user), and the jester (a bard).