Planescape (D&D 2e) – Sean’s Pick, 012015

There are so many famous and amazing settings for D&D players, it might make one’s head spin.

Try a setting that is all of those settings connected, essentially, and infinitely more.

That, friends, is Planescape.

With the advent of 5th Edition, it’s extremely easy to convert 2e material to use under the current rules.

Discover the multiverse! Enter infinite universes of infinite variety, worlds beyond the prime-material settings of the AD&D game. Explore Sigil, the City of Doors, filled with portals to every layer of every plane. All you need is the right key, including. . .

  • A Player’s Guide to the Planes: A 32-page primer that introduces DMs and players alike to the grand design of the multiverse.
  • A DM’s Guide to the Planes: A 64-page book of valuable information solely for the Dungeon Master.
  • Sigil and Beyond: A 96-page gazetteer that introduces Sigil and its surrounding plane as the starting point for planar adventures. From Sigil all the Outer Planes may be sampled by novice and veteran explorers alike.
  • Monstrous Supplement: a 32-page, full-color Monstrous Compendium booklet.

Have at it, berk! Powers, proxies, planars, petitioners, and wondrous monsters await just beyond the portal. Step through and partake of the infinite excitement of Planescape.

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